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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier8JMKD3MGPAW/3RNUER5
Repositorysid.inpe.br/sibgrapi/2018/09.01.19.35
Last Update2018:09.08.12.49.41 (UTC) administrator
Metadata Repositorysid.inpe.br/sibgrapi/2018/09.01.19.35.22
Metadata Last Update2022:06.14.00.09.19 (UTC) administrator
DOI10.1109/SIBGRAPI.2018.00036
Citation KeyHagemannOliv:2018:ScCoPh
TitleScene Conversion for Physically-based Renderers
FormatOn-line
Year2018
Access Date2024, May 02
Number of Files1
Size18496 KiB
2. Context
Author1 Hagemann, Luiza
2 Oliveira, Manuel M.
Affiliation1 UFRGS
2 UFRGS
EditorRoss, Arun
Gastal, Eduardo S. L.
Jorge, Joaquim A.
Queiroz, Ricardo L. de
Minetto, Rodrigo
Sarkar, Sudeep
Papa, João Paulo
Oliveira, Manuel M.
Arbeláez, Pablo
Mery, Domingo
Oliveira, Maria Cristina Ferreira de
Spina, Thiago Vallin
Mendes, Caroline Mazetto
Costa, Henrique Sérgio Gutierrez
Mejail, Marta Estela
Geus, Klaus de
Scheer, Sergio
e-Mail Addressoliveira@inf.ufrgs.br
Conference NameConference on Graphics, Patterns and Images, 31 (SIBGRAPI)
Conference LocationFoz do Iguaçu, PR, Brazil
Date29 Oct.-1 Nov. 2018
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Book TitleProceedings
Tertiary TypeFull Paper
History (UTC)2018-09-01 19:35:22 :: oliveira@inf.ufrgs.br -> administrator ::
2018-09-03 20:38:01 :: administrator -> oliveira@inf.ufrgs.br :: 2018
2018-09-08 12:49:41 :: oliveira@inf.ufrgs.br -> administrator :: 2018
2022-06-14 00:09:19 :: administrator -> :: 2018
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
Keywordsscene format conversion
Monte Carlo rendering
Monte Carlo ray tracing
physically-based rendering
AbstractPhysically-based rendering systems use proprietary scene description formats. Thus, by selecting a given renderer for the development of a new technique, one is often constrained to test and demonstrate it on the limited set of test scenes available for that particular renderer. This makes it difficult to compare techniques implemented on different systems. We present a solution for automatic conversion among scene description formats used by physically-based rendering systems. It enables algorithms implemented on different renderers to be tested on the same scene, providing better means of assessing their strengths and limitations. Our system can be integrated with development and benchmarking APIs, lending to full orthogonality among algorithms, rendering systems, and scene files.
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 2018 > Scene Conversion for...
Arrangement 2urlib.net > SDLA > Fonds > Full Index > Scene Conversion for...
doc Directory Contentaccess
source Directory Content
Scene Conversion for Physically-based Renderes.pdf 01/09/2018 16:35 18.1 MiB
agreement Directory Content
agreement.html 01/09/2018 16:35 1.2 KiB 
4. Conditions of access and use
data URLhttp://urlib.net/ibi/8JMKD3MGPAW/3RNUER5
zipped data URLhttp://urlib.net/zip/8JMKD3MGPAW/3RNUER5
Languageen
Target FileScene Conversion for Physically-based Renderers.pdf
User Groupoliveira@inf.ufrgs.br
Visibilityshown
Update Permissionnot transferred
5. Allied materials
Mirror Repositorysid.inpe.br/banon/2001/03.30.15.38.24
Next Higher Units8JMKD3MGPAW/3RPADUS
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2018/09.03.20.37 10
sid.inpe.br/banon/2001/03.30.15.38.24 5
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
Empty Fieldsarchivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination edition electronicmailaddress group isbn issn label lineage mark nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume


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